This research sets out to examine digital games containing sexuality and sympathetic violence. The study group of the research consists of 5 digital games; 3 digital games with sexuality and 2 digital games with sympathetic violence. A checklist developed by the researcher is used as a data collection tool in the study. The research has been carried out with the document review method, which is one of the qualitative research methods, and the digital games that constitute the study group of the research have been analyzed with the content analysis technique. As a result of the research, it has been determined that the digital games involving sexuality include explicit body lines, touching sexuallyflirting, kissing sexuallyhugging sexuallywrong attitude Begrudge, get angry, cry, sorrow, ridiculebody care like adult not suitable for their age and wearing clothes that are not suitable for their age. Punching, How To Get Slot Machines Meters C, killing-dying, grappling-fighting, destroying-breaking-smashing-damaging, chasing-scaring, crashing, locking — imprisoning, hurt-pain have been determined in digital games containing sympathetic violence. Various recommendations have been presented in line with the results of the research. Being aware of the great danger in digital games and taking the necessary precautions will positively support children's development and guide families and educators. Ab Razak, N. Southeast Asia Early Childhood Journal,12 291— Akcan, B. Advertising in digital games. A review from the perspective of children and parents. Journal of Erciyes Communication, 7 2 Akçay, D. Okul öncesi eğitim alan çocukların ve ailelerinin bilgisayar oyunu oynama alışkanlıklarının değerlendirilmesi [Evaluation of computer game playing habits of children at pre-school education levels and their families]. Journal of Child, 12 2 Allazzam, M. The impact on children playing computer games. Aral, N. Addicta: The Turkish Journal on Addiction, 5, — Ateş, M. Gazi Journal of Education Sciences, 5 1 Atik, A. Journal of Atatürk Communication, 8, Atu, P. The influence of violent cartoon contents on children's behaviour: A study of Tom And Jerry. NTAtvc Journal of Communication, 4 2 Barlett, C. Video game effects- confirmed, suspected, and speculative: A review of the evidence. Bay, D. The perspective of preschool teachers on the use of digital technology. Southeast Asia Early Childhood Journal,11 2 Baydar, V. Popüler kültürde mizojini. Baysan, Ç. Ergenlerin dijital oyun bağımlılığının okulda öznel iyi oluş açısından incelenmesi [Investigation of digital game addiction of adolescents in terms of subjective well-being in school]. Anatolian Journal of Psychiatry, 20 1 Behm-Morawitz, E.
Chang, J. Punching, shooting, killing-dying, grappling-fighting, destroying-breaking-smashing-damaging, chasing-scaring, crashing, locking — imprisoning, hurt-pain have been determined in digital games containing sympathetic violence. When the studies were examined, it was determined that males were more addicted to digital games or riskier than females in terms of gender. Seo, H. Aral, N. Our one of a kind Game Controller Supercharged Wallpaper delivers classic mini games and nostalgic gameplay for effortless gaming experiences.
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Various recommendations have been presented in line with the results of the research. Being aware of the great danger in digital games and. REDMAGIC 9S Pro features the latest Snapdragon 8 Gen 3 Leading Version chipset, boosting CPU to GHz and GPU to 1GHz for superior performance. Also, about. The aim of this study is to examine the methodological orientations in game addiction studies in Turkey between 20in a holistic way. Merit Royal Casino, where you can find the highest limit in Cyprus and the widest range of games, offers 88 live game tables and slot machines.International Journal of Communication, 11, Studies conducted with children have demonstrated that social anxiety significantly affects computer game addiction in children. In this vein, the importance of the study is that gives direction to new research by examining the previous literature on game addiction in Turkey. During the assessment process of this study, new studies were conducted in accordance with some of the suggestions in the discussions of this study. Ceylaner, S. Unleash The Warrior Within. A Custom, Polished Look. This section collects any data citations, data availability statements, or supplementary materials included in this article. Gazi Journal of Education Sciences, 38 3 , Bilgisayar oyunlarının çocukların saldırganlık düzeylerine etkisinin incelenmesi [Study of effects of computer games on aggressıon level of chıldren]. Zhang, Q. Moreover, previous studies have concluded that the use of consoles and smartphones in adolescents and young adults has a high impact on digital game addiction. Journal of Pediatric Ophthalmology and Strabismus, 54 6 , — As a result of the research, it has been determined that the digital games involving sexuality include explicit body lines, touching sexually , flirting, kissing sexually , hugging sexually , wrong attitude Begrudge, get angry, cry, sorrow, ridicule , body care like adult not suitable for their age and wearing clothes that are not suitable for their age. Unrivaled Full Screen Experience. All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. The Nigerian Journal of Communication, 12 1 : 72— Anadolu University Journal of Education Facult, 4 4 , Share sensitive information only on official, secure websites. Starting from 24 Jan at 8pm. Ortaöğretim öğrencilerinin, dijital oyunların İngilizce kelime öğrenimine katkısına yönelik görüşleri [Views of secondary school students on the contributions of digital games to their vocabulary knowledge in English]. An italian study. Stunning Experience real-time gaming excellence with a Hz refresh rate, nits of brightness, and a true full-screen display with no notches or interruptions. Burak, Y. Baysan, Ç. Kestane and İlgar